Imagine yourself living in a perfectly balanced natural environment. With total freedom. A place where your ancestors have been the inhabitants for centuries. Evolving, understanding, and being part of this peaceful world and rich ecosystem. Totally integrated. On this land you can get aliment easily, due the lack of serious predators and pollution, and with the friendly company of your fellows, the only thing you have to take care is food, relax, and reproduction. Imagine that suddenly, something falls down from the sky. Something that starts the extraction of the minerals, and the eradication of your forests. Even further. Imagine that this newcomer, making use of the stolen resources, starts the production of massive machines aimed to automate the robbery and the production of a never ending factory which creates not only pollution in the air and water, desertification on the land, and starvation for your people, but also, creates heavy weapons in order to exterminate you and your entire species. Wouldn't you be angry? Isn't that newcomer a sick bastard?
Hello, Rseding has just arrived for another 6 week visit here at the office, and his timing is pretty great as we start shifting the focus onto 0.15, of which our to-do list is extremely long.
Hello, welcome to the weekly dose of information that proves that we are not slacking :)
Hi everyone, wednesday (28th of October) was a national holiday here in Czech republic (commemorating the creation of standalone Czechoslowakian republic in the 1918). Still, quite a few of us came to the office. The atmosphere was relaxed (even more than usual) and in the afternoon some people played the recently popular Keep talking and nobody explodes game. It is amazing to see how creative people can get (talking about the creators)=) IMHO this project shows a bright side of indie games scene: good idea + good execution => good fun. Back to the Factorio reality=) In the past two weeks we have increased the frequency of the bugfixing releases. There were a few silly bugs that were created while fixing other things. Thanks for bearing with us. The general mood is to just finish the 0.12 so we can get it off our plate. Kovarex + 2 - 3 people are still focused on the 0.12 while others are either wrapping up other smaller tasks or have started working on some 0.13 stuff already.
Hello, The office here in Prague is still 'closed' until next week, so not much is happening (so our team can rightfully rest). Things will get cracking again on Monday, and our first task is to get 0.18 done! For that reason, the FFF today is a little on the short side.
Hello, let's start with small random facts: Tomas is on vacation this week, he is having a break from the system. Our boiler is broken again, so it is pretty cold in the office and everyone is wearing long sleeves or jackets here. We are slowly switching to visual studio 2015, so we might use even more of the C++11 features soon.
Hello guys, past week has prepared some ups and downs for us. On the up side, we have marked the 0.10.12 as stable and we also moved closer to getting the multiplayer reasonably working. On the down side our reservation for the new office has been cancelled which means we had to start looking for an office place yet again. That is rather unfortunate because we really liked the place we picked originally. Anyway, I am sure we will find another one soonish (we have already had couple of viewings this week but so far without success).
Hello hello, the April has started in a crazy manner here in Prague. Last couple of days the weather was switching from winter (cold and snowing) via spring (chilly and rainy) to almost summer (warm and sunny). The nature is definitely playing some April fool's jokes on us. Kovarex took some time off to go to Paris with his girlfriend over the Easter holidays. The rest of us has been merrily meeting in the office.